Uses of Enum Class java.nio.ByteOrder (Java SE 26 & JDK 26)
Description: use: module: java.base, package: java.nio, enum: ByteOrder

# Uses of Enum Class
java.nio.ByteOrder

Packages that use ByteOrder
Package
Description
java.lang.foreign
Provides low-level access to memory and functions outside the Java runtime.
java.lang.invoke
The `java.lang.invoke` package provides low-level primitives for interacting with the Java Virtual Machine.
java.nio
Defines buffers, which are containers for data, and provides an overview of the other NIO packages.
javax.imageio.stream
A package of the Java Image I/O API dealing with low-level I/O from files and streams.
jdk.incubator.vector
Incubating Feature. Will be removed in a future release.

- ## Uses of ByteOrder in java.lang.foreign

  Methods in java.lang.foreign that return ByteOrder
  Modifier and Type
  Method
  Description
  `ByteOrder`
  ValueLayout.`order()`
  Returns the value's byte order.
  Methods in java.lang.foreign with parameters of type ByteOrder
  Modifier and Type
  Method
  Description
  `AddressLayout`
  AddressLayout.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout.OfBoolean`
  ValueLayout.OfBoolean.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout.OfByte`
  ValueLayout.OfByte.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout.OfChar`
  ValueLayout.OfChar.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout.OfDouble`
  ValueLayout.OfDouble.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout.OfFloat`
  ValueLayout.OfFloat.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout.OfInt`
  ValueLayout.OfInt.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout.OfLong`
  ValueLayout.OfLong.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout.OfShort`
  ValueLayout.OfShort.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.
  `ValueLayout`
  ValueLayout.`withOrder(ByteOrder order)`
  Returns a value layout with the same characteristics as this layout, but with the given byte order.

- ## Uses of ByteOrder in java.lang.invoke

  Methods in java.lang.invoke with parameters of type ByteOrder
  Modifier and Type
  Method
  Description
  `static VarHandle`
  MethodHandles.`byteArrayViewVarHandle(Class<?> viewArrayClass, ByteOrder byteOrder)`
  Produces a VarHandle giving access to elements of a `byte[]` array viewed as if it were a different primitive array type, such as `int[]` or `long[]`.
  `static VarHandle`
  MethodHandles.`byteBufferViewVarHandle(Class<?> viewArrayClass, ByteOrder byteOrder)`
  Produces a VarHandle giving access to elements of a `ByteBuffer` viewed as if it were an array of elements of a different primitive component type to that of `byte`, such as `int[]` or `long[]`.

- ## Uses of ByteOrder in java.nio

  Subclasses with type arguments of type ByteOrder in java.nio
  Modifier and Type
  Class
  Description
  `enum`
  `ByteOrder`
  A typesafe enumeration for byte orders.
  Methods in java.nio that return ByteOrder
  Modifier and Type
  Method
  Description
  `static ByteOrder`
  ByteOrder.`nativeOrder()`
  Retrieves the native byte order of the underlying platform.
  `final ByteOrder`
  ByteBuffer.`order()`
  Retrieves this buffer's byte order.
  `abstract ByteOrder`
  CharBuffer.`order()`
  Retrieves this buffer's byte order.
  `abstract ByteOrder`
  DoubleBuffer.`order()`
  Retrieves this buffer's byte order.
  `abstract ByteOrder`
  FloatBuffer.`order()`
  Retrieves this buffer's byte order.
  `abstract ByteOrder`
  IntBuffer.`order()`
  Retrieves this buffer's byte order.
  `abstract ByteOrder`
  LongBuffer.`order()`
  Retrieves this buffer's byte order.
  `abstract ByteOrder`
  ShortBuffer.`order()`
  Retrieves this buffer's byte order.
  `static ByteOrder`
  ByteOrder.`valueOf(String name)`
  Returns the enum constant of this class with the specified name.
  `static ByteOrder[]`
  ByteOrder.`values()`
  Returns an array containing the constants of this enum class, in the order they are declared.
  Methods in java.nio with parameters of type ByteOrder
  Modifier and Type
  Method
  Description
  `final ByteBuffer`
  ByteBuffer.`order(ByteOrder bo)`
  Modifies this buffer's byte order.

- ## Uses of ByteOrder in javax.imageio.stream

  Fields in javax.imageio.stream declared as ByteOrder
  Modifier and Type
  Field
  Description
  `protected ByteOrder`
  ImageInputStreamImpl.`byteOrder`
  The byte order of the stream as an instance of the enumeration class `java.nio.ByteOrder`, where `ByteOrder.BIG_ENDIAN` indicates network byte order and `ByteOrder.LITTLE_ENDIAN` indicates the reverse order.
  Methods in javax.imageio.stream that return ByteOrder
  Modifier and Type
  Method
  Description
  `ByteOrder`
  ImageInputStream.`getByteOrder()`
  Returns the byte order with which data values will be read from this stream as an instance of the `java.nio.ByteOrder` enumeration.
  `ByteOrder`
  ImageInputStreamImpl.`getByteOrder()`
  Methods in javax.imageio.stream with parameters of type ByteOrder
  Modifier and Type
  Method
  Description
  `void`
  ImageInputStream.`setByteOrder(ByteOrder byteOrder)`
  Sets the desired byte order for future reads of data values from this stream.
  `void`
  ImageInputStreamImpl.`setByteOrder(ByteOrder byteOrder)`

- ## Uses of ByteOrder in jdk.incubator.vector

  Methods in jdk.incubator.vector with parameters of type ByteOrder
  Modifier and Type
  Method
  Description
  `static ByteVector`
  ByteVector.`fromMemorySegment(VectorSpecies<Byte> species, MemorySegment ms, long offset, ByteOrder bo)`
  Loads a vector from a memory segment starting at an offset into the memory segment.
  `static ByteVector`
  ByteVector.`fromMemorySegment(VectorSpecies<Byte> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Byte> m)`
  Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.
  `static DoubleVector`
  DoubleVector.`fromMemorySegment(VectorSpecies<Double> species, MemorySegment ms, long offset, ByteOrder bo)`
  Loads a vector from a memory segment starting at an offset into the memory segment.
  `static DoubleVector`
  DoubleVector.`fromMemorySegment(VectorSpecies<Double> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Double> m)`
  Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.
  `static FloatVector`
  FloatVector.`fromMemorySegment(VectorSpecies<Float> species, MemorySegment ms, long offset, ByteOrder bo)`
  Loads a vector from a memory segment starting at an offset into the memory segment.
  `static FloatVector`
  FloatVector.`fromMemorySegment(VectorSpecies<Float> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Float> m)`
  Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.
  `static IntVector`
  IntVector.`fromMemorySegment(VectorSpecies<Integer> species, MemorySegment ms, long offset, ByteOrder bo)`
  Loads a vector from a memory segment starting at an offset into the memory segment.
  `static IntVector`
  IntVector.`fromMemorySegment(VectorSpecies<Integer> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Integer> m)`
  Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.
  `static LongVector`
  LongVector.`fromMemorySegment(VectorSpecies<Long> species, MemorySegment ms, long offset, ByteOrder bo)`
  Loads a vector from a memory segment starting at an offset into the memory segment.
  `static LongVector`
  LongVector.`fromMemorySegment(VectorSpecies<Long> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Long> m)`
  Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.
  `static ShortVector`
  ShortVector.`fromMemorySegment(VectorSpecies<Short> species, MemorySegment ms, long offset, ByteOrder bo)`
  Loads a vector from a memory segment starting at an offset into the memory segment.
  `static ShortVector`
  ShortVector.`fromMemorySegment(VectorSpecies<Short> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Short> m)`
  Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.
  `static final <E> VectorShuffle<E>`
  VectorShuffle.`fromMemorySegment(VectorSpecies<E> species, MemorySegment ms, long offset, ByteOrder bo)`
  Loads a shuffle from a memory segment starting at an offset into the memory segment.
  `Vector<E>`
  VectorSpecies.`fromMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Loads a vector of this species from a memory segment starting at an offset into the memory segment.
  `final void`
  ByteVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Stores this vector into a memory segment starting at an offset using explicit byte order.
  `final void`
  ByteVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo, VectorMask<Byte> m)`
  Stores this vector into a memory segment starting at an offset using explicit byte order and a mask.
  `final void`
  DoubleVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Stores this vector into a memory segment starting at an offset using explicit byte order.
  `final void`
  DoubleVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo, VectorMask<Double> m)`
  Stores this vector into a memory segment starting at an offset using explicit byte order and a mask.
  `final void`
  FloatVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Stores this vector into a memory segment starting at an offset using explicit byte order.
  `final void`
  FloatVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo, VectorMask<Float> m)`
  Stores this vector into a memory segment starting at an offset using explicit byte order and a mask.
  `final void`
  IntVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Stores this vector into a memory segment starting at an offset using explicit byte order.
  `final void`
  IntVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo, VectorMask<Integer> m)`
  Stores this vector into a memory segment starting at an offset using explicit byte order and a mask.
  `final void`
  LongVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Stores this vector into a memory segment starting at an offset using explicit byte order.
  `final void`
  LongVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo, VectorMask<Long> m)`
  Stores this vector into a memory segment starting at an offset using explicit byte order and a mask.
  `final void`
  ShortVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Stores this vector into a memory segment starting at an offset using explicit byte order.
  `final void`
  ShortVector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo, VectorMask<Short> m)`
  Stores this vector into a memory segment starting at an offset using explicit byte order and a mask.
  `abstract void`
  Vector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Stores this vector into a memory segment starting at an offset using explicit byte order.
  `abstract void`
  Vector.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo, VectorMask<E> m)`
  Stores this vector into a memory segment starting at an offset using explicit byte order and a mask.
  `abstract void`
  VectorShuffle.`intoMemorySegment(MemorySegment ms, long offset, ByteOrder bo)`
  Stores this shuffle into a memory segment starting at an offset using explicit byte order.